Engaging the Nintendo Generation

Engaging the Nintendo Generation

Real Student Involvement in Assessment

By: Sharon V. Kramer

Dr. Kramer draws on recent research and extensive firsthand experience to illustrate a classroom model where students motivate, guide, and manage their own learning.

Availability: In stock

Publication date:

Format: DVD

 

Engaging the Nintendo Generation

Computers and video games have changed the way students absorb information. Dr. Kramer draws on recent research and extensive firsthand experience to discuss exciting strategies for promoting student engagement. She uses accessible language and practical examples to illustrate why increased student investment and control can transform both teaching and learning, and provides a framework where students motivate, guide, and manage their own learning.

This package includes a DVD with the presenters session, a CD with the presenters slide presentation, an excerpt from the book The Teacher as Assessment Leader, and more.

See other products in the Travel-Free PD Video series.

Related Topics

Assessment Student Engagement


Additional Information

Product Code: DVF043

ISBN: 811796101039UPC

Published By: Solution Tree

Video Length: 45 minutes

Share your thoughts, write a review

Only registered users can write reviews. Please, log in or register