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Gaming. Project Based Learning. Networking.

Set Descending Direction

3 Items

per page
  1. Game On

    Using Digital Games to Transform Teaching, Learning, and Assessment

    Discover how to incorporate digital games into lessons in order to improve learning and prepare 21st century students for college and careers.

    $55.50

    Paperback, eBook

  2. EMPOWER Your Students

    Tools to Inspire a Meaningful School Experience, Grades 6–12

    Discover practical social-emotional learning tools that empower students to bring their own values to their schoolwork and relationships.

    $62.00

    Paperback, eBook

  3. The Quest for Learning

    How to Maximize Student Engagement

    Discover how to use questing—a pedagogy tailored to a student’s interests, needs, and abilities—to foster 21st century skills.

    $55.50

    Paperback, eBook